﻿using UnityEngine;
using System.Collections;

public class bothWorldParticleScript : MonoBehaviour {
	
	public float size = 0.5f;
	
	// Use this for initialization
	void Start () {
		staticTools.SetParticleScale(this.particleSystem,size);
		this.particleSystem.Play();
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
